Name of the Club : SLUG & PLUG
Faculty In-charge : Mrs.C.Aswini, Mrs.A.Vidhyavani
Objective of the Club:
SLUG & PLUG was started in the year 2014 in Computer Science and Engineering department. We are committed to build the best learning experience for the aspiring students inside and out. Investing more time on strategies can shape your thinking. This club helps in delivering programs that build connections for the entire community thereby the students can learn professional technology on the go.
From technical progress to personality development, we as a family look into everything and make sure the team manages to happily work together in order to create a better tomorrow for themselves and the world ofIT.
We, at SLUG & PLUG, recreate a visual battlefield where the students can war against themselves and the limited thinking capacity. The hands-on experience adds to the variety of event programs that we have to offer, which has proved to be encouraging and resourceful.

Nameof the Club: SKETCH
Faculty In-charge: Mrs. Bennet Praba, Mrs.V.Sathya, Mrs.R.Asha
Objective of the Club:
SKETCH was started in the year 2014 in Computer Science and Engineering department. Being a unique club which is focusing on technical design, it covers a large number of applications and provides popular occupation. The club is training the students who are interested in artistic ability.

Name of the Club: TECH-WIZ
Faculty In-charge: Mrs.M.S.Antony Vigil, Mrs. Shiela David, Mrs. M S Minu
Objective of the Club
Techwiz was started in the year 2014 in Computer Science and Engineering department. The motive of the club is to impart knowledge to students about emerging technologies like Big Data, RTOS, Quantum Computing, etc. Techwiz conducts hands-on workshops and seminars in various fields which caters and impart the technical knowledge to the young engineers in our campus. It provides the best platform to update and upgrade the recent advancements in the digital world. The club believes in knowledge sharing and encourages members to solve real world problems by advanced methodologies.

Name of the Club: ANDROPEDIA
Faculty In-charge: Mr.S.Arun Kumar, Ms.P.Adlene Ebenezer, Ms.S.Nandhini
Objective of the Club:
ANDROPEDIA was started in the year 2014 in Computer Science and Engineering department. Andropedia is an application oriented community at SRM University, which aims at nurturing students by making them aware of current trends in technology. At Andropedia, we encourage students to learn and develop skills in a variety of platform, including mobile and web that are growing at an experimental rate. We invite students to participate in all our events and improvise their technical skills with our team andropedia. We also handle workshops on new Technologies as they come as trend.

Name of the Club: CODE-CHEF
Faculty In-charge: Mrs.Sabitha P, Mrs.S.Priya
Objective of the Club:
CODE-CHEF was started in the year 2014 in Computer Science and Engineering department. The Objective of CODE-CHEF was to create a platform to help programmers make it big in the world of algorithms and computer programming. At CODE-CHEF, we work hard to revive the geek in you by hosting a programming contest at the start of the month and another smaller programming challenge in the middle of the month. We also aim to have training sessions and discussions related to algorithms and technicalities like array sizes, data manipulation etc. Apart from providing a platform for programming competitions, CODE-CHEF also has various algorithm tutorials and forum discussions to help those who are new to the world of computer programming.

Name of the Club: CHIPSET
Faculty In-charge: Mr.S.P.Maniraj, Mr. Gowtham Sethupathi
Objective of the Club:
CHIPSET was started in the year 2014 in Computer Science and Engineering department. The objective of CHIPSET is to provide a platform for association with various global communities like Mozilla Community, Google Developers Group, Scrollback, RoboSapiens, Frugal Labs, Script, Hacker Rank and many more. CHIPSET also strives to support youth entrepreneurship by helping the youth of the country in achieving their goal with the help of every possible expertise in the field. We try to bring the best brains from all around to help us understand the changing world from a better perspective about the technological developments and the future of a particular field in the decades to come. Team CHIPSET is associated with a corporate advisory board consisting of working professionals, Entrepreneurs, Evangelists and Technocrats who expertise in their respective fields and spread out all across the nation. The entire team is concentrated at helping others reinventthemselves.

Name of the Club: LOGIC PLAY
Faculty In-charge: Ms.E.Saraswathi, Mrs.DevaHema, Ms.Sridevi
Objective of the Club:
LOGIC PLAY was started in the year 2014 in Computer Science and Engineering department. The main objective of this club is to increase the creative and logical thinking of students by organizing various events such as seminars, activities etc. It also hosts educational workshops in various domains. Students are encouraged to take part in these events to increase their academic skills.

Name of the Club: INTELLECTS
Faculty In-charge: Mr.FeirozKhan.T.H, Ms.S.Aarthi, Ms.V.Preethi
Objective of the Club:
INTELLECTS were started in the year 2014 in Computer Science and Engineering department. The Objective of the INTELLECTS club is to conduct events on various technologies where the topics are beyond the scope of the Curriculum. To have the better understanding about the topics, hands-on session on various technologies such as JavaScript for Gaming Application, Android and iOS Development, Internet of Things etc were conducted. The technologies were delivered to the participants from the scratch to get familiarized with all fundamentals and advance topics.

Name of the Club: SYNERGIES
Faculty In-charge: Mr.Balika.J.Chelliah, Mr.R.B.Saroo Raj, Mr. D. Prabhu
Objective of the Club:
SYNERGIES were started in the year 2014 in Computer Science and Engineering department. It is sometimes referred to as a creed, purpose, or statement of corporate philosophy and values. An organizational mission is an organization’s reason for existence. Quality and values will ensure our success. We will live by our values, have fun, and take pride in what we do. Our values are to maintain a work environment where students enjoy coming to work and exceed their outlook. This club tends to create attentiveness among the students and policy makers about the potential of Synergy for sustainable development. SYNERGIES also offers ample advanced course in Technology and aptitude, and train the students on group discussions and placement related objectives. This attracts most brilliant and talented young students to achieve high standards of academic excellence, creativity and professional competence. Students are given the opportunity to widen their horizons by learning various niche skills. Synergy will allow the students who are new to the technical world to learn the basics while those with more experience can learn new tricks and gain knowledge that are not taught in the mainstream.

Name of the Club: TECHPRO
Faculty In-charge: Mr. D. Prabhu, Mr.Raghu
Objective of the Club:
TECHPRO was inaugurated in the year2015 where it prepares students with high abilities and skills to perform their tasks efficiently and improve their skills in the areas of Computer Science and Information Technology in order to achieve success and self-professionalexcellence. This club aims in creating and raising the scientific and practical efficiency and help students to achieve their academic goals to overcome technical problems. This is done by facilitating the young minds to develop their skills, and give them opportunities to solve technicalproblems. Here, we organize trainingcourses and workshops, allow the students to visit externalexhibitions. Competitions are hosted to exhibit the talent of fresh minds. TECHPRO is a place where technology meets thecommon man that makes the student ready for his future from entrepreneurship to the latest trends intechnology. It stands as the best platform to learn andgrow.

Name of the Club: GAMECOM
Faculty In-charge: Ms. Caroline El Fiorenza, Mrs.R.Angeline, Mr.M.Prabu, Ms.S.Rajeswari
Objective of the Club:
GAMECOM was started in the year 2015 in Computer Science and Engineering department. Game engineering has proven to be a very lucrative and futuristic domain in the world of computer science. Game development has high commercial and industrial value in the present world. GameCom has established itself as leading visionaries and pioneers, whose objective is to train students in various aspects of game engineering like Game Development, Animation and Multimedia. Our vision is to transform GameCom into a globally recognized community and to empower content creators across the world. We intend to honor our vision by motivating aspiring developers through hands-on training sessions and help them enhance their skills and creativity in both technical and non-technical aspects. We abide by our motto that students “should not be PASSIVE SPECTATORS but ACTIVE CONTRIBUTORS”. GameCom provides professional guidance for students to elevate their inner potential and upgrade their competence level and skills to become the experts of tomorrow.

Name of the Club: TECH VAYUNA
Faculty In-charge: Mrs.M.S.ShivaPriya, Mrs.A.SharmilaAgnal, Ms. Kalaiarasi S
Objective of the Club:
TECH VAYUNA was started in the year 2016 in Computer Science and Engineering department. A culinary dish of technology, innovation and entrepreneurship! “Vayuna” implies knowledge in Sanskrit. Imparting knowledge over ful fledged skill development. Our area of work will be basically: Guidance to internships, competitions, innovations to latest technology. The motto of this club is to mould the cse students into the world of technologies and revolutionary tech inventions. We are committed to build the best learning experience for the aspiring students inside and out. Investing more time on strategies can shape your thinking. Deliver programs that build connections for entire community. Learn professional technology on the go.

Name of the Club: CYBORG
Faculty In-charge: Dr.Ballika.J.Chelliah, Mrs.S.VishuDharsini
Objective of the Club:
The event CYBORG was organized in 2014 for the first year CSE to provide exposure on ROBOTICS. The main objective of the session is to illustrate on what robotics is, along with the various types of robots. The students are given knowledge about the various mechanism in functioning a robot and how it is useful to mankind. We try explaining related domains with Artificial intelligence. Students will have a wide knowledge about the functioning of robots through video demonstration. Overall, we try to pass on the basic knowledge of Robotics to the attendees.

Name of the Club: JOURNAL CLUB
Faculty In-charge: Dr.SenthilSelvi, Dr.Rajee, Mrs.Kalaiarasi
Objective of the Club:
Journal club was started in the year 2019 in Computer Science and Engineering department. In journal club, the faculty members take latest journal and give detailed presentation to students. The aim of this club is to motivate the students to create a patent and develop working model based on the latest ideas with the help of the faculties

Name of the Club: CODEZILLA
Faculty In-charge: Mrs.S.VishuDharsini
Objective of the Club:
This is a technical club which will focus mainly on the open-source projects, and featuring different club activities and provide different resources. The main objective is to help students learn and work on open-source projects as most of the activities don’t require any prior knowledge or any experience, this club will also help the student to get in contact with different developers and build a good network. This club is OPEN and WELCOMING for the enthusiast students no matter about their prior knowledge. There is also feature called STACK INSTANCE where the students can get in contacts with other clubs and experts around the world, they can also share their projects.
